Review: The Outer Worlds: Murder On Eridanos - A Fun Final Slice Of 'Whoddunnit' DLC

Evaluation: The Outer Worlds: Homicide On Eridanos – A Enjoyable Last Slice Of ‘Whoddunnit’ DLC

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The ultimate slice of DLC for The Outer Worlds, Obsidian’s very good action-RPG, Homicide on Eridanos makes an attempt to change issues up by ditching the largely combat-centric motion of the primary recreation in favour of a narrative-driven whoddunnit that throws you right into a tangled net of intrigue on a floating island of treachery and lies.

Earlier than we get into the meat of this one, nonetheless, the very first thing you are going to wish to do is make sure you’ve received your self a save file with a personality who’s been pimped out to round about stage 25 — the DLC states 30 however we have been superb beginning out 5 notches decrease. You may additionally must ensure you’ve gained entry to the touchdown pad on Stellar Bay in the primary marketing campaign otherwise you will not be capable to get began on Eridanos. It is a bit of a ache within the bottom for individuals who wish to get caught in immediately however haven’t got an previous save floating about, because it’s gonna take you an excellent ten hours to succeed in some extent the place you may really begin your investigations right here.

Proper, with all of that admin out of the way in which, let’s bounce in we could? Homicide on Eridanos sees your spaced out ranger referred to as upon to research the dying of celebrated Aetherwave actress, Halcyon Helen, who will get killed to items within the recreation’s trendy black and white opening cutscene. A extremely prized spokesperson for Rizzo Drinks, Helen is murdered simply as the corporate is about to launch a model new Spectrum Brown Vodka vary and also you, the preeminent freelancer within the galaxy, are instantly drafted in to determine who’s performed the dastardly deed.

In fact we cannot spoil any of the thriller on this evaluation however what’s right here is, as anticipated from Obsidian, a fantastically well-written little bit of DLC that actually leans into the narrative facet of issues, providing you with tons of quirky characters and shady charlatans to query at size and enabling you to select and select from a formidable array of responses as you go. Be useful and gracious to these you meet or act like an absolute instrument, the selection is yours!

In an effort to get probably the most out of Homicide on Eridanos, we propose you agree in and take your time as you discover its model new island setting. You possibly can blow by this one in about 5 hours in the event you cost at it, however you may miss so many pleasant little distractions, facet tales and intriguing characters in the event you play it this fashion. The colorful islands of Eridanos are completely stuffed filled with tidbits of data and revelations, and we had a blast slowly uncovering each little element as we labored our manner in the direction of determining the thriller on the coronary heart of the narrative — a playstyle that noticed that operating time upped to round eight hours.

The most effective a part of the motion that is introduced on this last piece of DLC, then, is undoubtedly questioning suspects and shaking information out of them. This one is at its strongest by some margin while you’re having fun with its top-notch writing. Nevertheless, your entire endeavour undoubtedly suffers a little bit for the truth that, as you progress, you may discover that your decisions in conversations — and actions elsewhere — do not actually really feel like they’ve any enormous consequence on how issues play out in the long run. Sure, there are a number of essential choices to make that skew issues barely a technique or one other, however it all feels a little bit inconsequential when the ultimate denouement performs out just about the identical regardless.

Homicide on Eridanos additionally introduces a brand new instrument, the Discrepancy Amplifier, which you should use to research clues as you progress round areas of curiosity. It is initially a reasonably enjoyable gadget and is totally voiced in order to allow it to always bark good remarks at you. Nevertheless, it is also a little bit overpowered in our opinion, at all times letting precisely what’s needing to be performed and the place to go subsequent and, alongside the good large inexperienced waypoint displaying you the place your present goal is, it provides to a sense of being on-rails to some extent with little or no in the way in which of precise pondering required. Not an ideal search for a detective romp.

Fight can also be a little bit on the weak facet right here, with little in the way in which of enemy variation and, at this level, you’ve got received a personality and set of companions who can completely energy by each battle that is thrown your manner. Motion was by no means The Outer Worlds’ strongest level and right here it feels just about performed out, a method to an finish and one thing to vary the tempo up a bit as you progress between islands in your investigation.

We additionally had some points with how altering companions works. Eridanos is made up of a sequence of floating islands strung collectively by lengthy bridges and also you’re gonna end up traipsing forwards and backwards throughout these excess of you wish to in an effort to change out your crew again on the penthouse suite you’ve got arrange as your base of operations. It isn’t an enormous deal, however we positive did get uninterested in marching forwards and backwards to the Grand Colonial Lodge right here.

Nevertheless, these points apart, Homicide on Eridanos continues to be a enjoyable send-off for The Outer Worlds, the overwhelming majority of the characters and writing are of such a top quality — the companions right here actually are a few of our favourites in any recreation — that it is only a good time to wander round, converse, learn PDAs and immerse your self within the vibe that Obsidian went with. It isn’t the strongest of the 2 DLCs, for positive, we completely most well-liked Peril on Gorgon’s antics, and it is not a patch on the primary recreation itself, however total Homicide on Eridanos delivers a good handful of hours in a universe we have come to like visiting over the previous few years. In case you loved the core marketing campaign and Peril on Gorgon, you may discover a lot to love right here.

By way of efficiency, Obsidian has performed an excellent job of cleansing up this Swap port of The Outer Worlds on the whole and, in addition to the anticipated downgrading of visuals — one thing which might see distant objects and the like seem fairly blurry, particularly in handheld — and a few lengthy and fairly frequent loading instances, we did not have any vital points in docked or transportable modes right here.


Homicide on Eridanos is an entertaining last slice of DLC that leans into the narrative components of Obsidian’s motion RPG, delivering loads of well-written dialogue and characters within the course of. Sure, the fight is just about performed out at this stage and the entire thing feels a little bit bit too linear, however that is nonetheless an pleasurable return to certainly one of our favorite motion RPGs of the previous few years that is nicely price selecting up in the event you loved the core marketing campaign.

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